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Castle of Cannons, a cathedral-fortress belonging to a militant sect of crusaders who worship artillery. making war as holy sacrament, Their doctrine teaches that anything reduced to ash becomes one with their goddess of fire.
Traditional Dawnfire scripture venerates fire as a purifier of both body and spirit, the Castle of Cannons extends this belief to an extreme. They believe that each foe struck down by a blade is a soul lost, wasted in purgatory. But a being obliterated by cannonfire is delivered directly to the goddess by sacred flames, their heresy turned to ash and left behind, their purest essence folded into the divine cause of Dawnfire. In death, they are saved. In fire, they are made holy.
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This map dives back into the Crudilex setting, Specifically the central reaches of the world where trench-style warfare and long stalemate wars are fought with seemingly no end. So long that whole structures like the castle of cannons are built along the back lines. I wanted the map to represent a push by the enemies very very close to the artillery cannons where they’ve had to blast their own trenches. Also- I just love making maps where shit blows up.
Castle of Cannons, a cathedral-fortress belonging to a militant sect of crusaders who worship artillery. making war as holy sacrament, Their doctrine teaches that anything reduced to ash becomes one with their goddess of fire.
Traditional Dawnfire scripture venerates fire as a purifier of both body and spirit, the Castle of Cannons extends this belief to an extreme. They believe that each foe struck down by a blade is a soul lost, wasted in purgatory. But a being obliterated by cannonfire is delivered directly to the goddess by sacred flames, their heresy turned to ash and left behind, their purest essence folded into the divine cause of Dawnfire. In death, they are saved. In fire, they are made holy.
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This map dives back into the Crudilex setting, Specifically the central reaches of the world where trench-style warfare and long stalemate wars are fought with seemingly no end. So long that whole structures like the castle of cannons are built along the back lines. I wanted the map to represent a push by the enemies very very close to the artillery cannons where they’ve had to blast their own trenches. Also- I just love making maps where shit blows up.