Lost in a strange world, the only way home is a wish, but to win it, you must gamble with assassins in Drakul's Game.

Ida's Guide to Worlds Beyond Our Own is a two-part book. First, it reimagines existing races and ancestries into a new context, offering new variants to the existing Dungeons and Dragons races, along with new player options, including additional Lineages. Second, it is an adventure from levels 8-16 that explores a mysterious redwood forest in an occult-themed campaign. The characters will work with a mysterious witches' coven, chase the ghost of an eccentric professor, and become embroiled in an assassin's game of kill-or-be-killed, all at the whims of a mysterious reality-bending dragon, Drakul.

They're in for the chance to earn his favor and win his singular prize:
A Wish.

PDF Edition

The Digital Edition PDF version of Ida's guide! Made for ease of use in gameplay for PC, phone, tablet, or magic mirror. Includes digital copies of handouts and virtual tabletop maps for use on Roll20 or similar services played in the spirit realm!

Hardback Edition
Preorder

Save your spot for Ida’s secound batch of physical hardback copys of World’s Beyond Our Own! The book includes:
12 Races, New magic items, A magical market to explore and a 272 page hardback adventure fighting for your life in a game of assasings at the behest of a dying drake!

Additional Content!

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Additional Content! 〰️

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