Clock is Ticking!
“Let's see you get out of THIS one, superdorks!” - Evil Doctor Notida
The villainous lair was easy to find, almost too easy! Entering, there wasn't a guard or henchman in sight. Just a large metal tank and enough explosives to blow up half the city! The alchemical vats and laboratory beakers bubbled, and the only sound was the sudden slam of the iron exit door. Gas filled the chamber, and your vision began to blur; the last thing you saw was the villain's boots as he walked away.
You awake, bound to four chairs next to the gathered bombs, a cartoonishly long fuse leading to a cannon pointed directly at the pile! Your arch-nemesis clears his throat to begin his evil monologue.
"Well, well, heroes! You've managed to uncover my secret alchemical laboratory. But NOW, let's see if you can ever ESCAPE IT! Surely, some capable adventurers like you can break free from a few locks and chains before the fuse burns! MWA ha ha ha!!"
“Let's see you get out of THIS one, superdorks!” - Evil Doctor Notida
The villainous lair was easy to find, almost too easy! Entering, there wasn't a guard or henchman in sight. Just a large metal tank and enough explosives to blow up half the city! The alchemical vats and laboratory beakers bubbled, and the only sound was the sudden slam of the iron exit door. Gas filled the chamber, and your vision began to blur; the last thing you saw was the villain's boots as he walked away.
You awake, bound to four chairs next to the gathered bombs, a cartoonishly long fuse leading to a cannon pointed directly at the pile! Your arch-nemesis clears his throat to begin his evil monologue.
"Well, well, heroes! You've managed to uncover my secret alchemical laboratory. But NOW, let's see if you can ever ESCAPE IT! Surely, some capable adventurers like you can break free from a few locks and chains before the fuse burns! MWA ha ha ha!!"
“Let's see you get out of THIS one, superdorks!” - Evil Doctor Notida
The villainous lair was easy to find, almost too easy! Entering, there wasn't a guard or henchman in sight. Just a large metal tank and enough explosives to blow up half the city! The alchemical vats and laboratory beakers bubbled, and the only sound was the sudden slam of the iron exit door. Gas filled the chamber, and your vision began to blur; the last thing you saw was the villain's boots as he walked away.
You awake, bound to four chairs next to the gathered bombs, a cartoonishly long fuse leading to a cannon pointed directly at the pile! Your arch-nemesis clears his throat to begin his evil monologue.
"Well, well, heroes! You've managed to uncover my secret alchemical laboratory. But NOW, let's see if you can ever ESCAPE IT! Surely, some capable adventurers like you can break free from a few locks and chains before the fuse burns! MWA ha ha ha!!"