Cyre 1313, The Ghost Train of Eberron
Trapped in an endless loop of its final moments escape the dead-grey fog of the mourning. Cyre 1313’s domain of dread is a personal hell for phantom its passengers.
Our heroes find themselves lost in the deadly mysterious mists of the domains of dread, Wandering its fog when a Lightning rail roars into view. Boarding it moments before it launches full speed out of the fog into a dark forest. Its passengers panic and hang on, Screaming and clutching one another. Crying out as the City of Cyre is consumed by the mourning’s Dead Grey fog, which closes in from behind.
Closing over train car after train car our heroes must fight to the front, where the last passenger. Who held the train from leaving the station, can be found sipping wine, calm as can be. Blissfully unwilling to accept fault for the other passengers being consumed by the fog. Until the fog closes in on this final car. Just moments before bursting through the fog to the other side. A train station. Where our heroes boarded. And all again in an endless cycle, the train launches forward. Endlessly reliving this final moment to punish its last passenger.
This map is the first of my October spooky maps only set! Crye 1313 is so so cool, it’s a real shame all we got about this awesome domain of dread was a single paragraph (page 168 of VRgtR) and some great art! Hopefully, this gets this cool little Piece of spooky Eberron lore into more games!
This set also includes two variations, one with motion blur and one without the Dead-Grey fog!
Trapped in an endless loop of its final moments escape the dead-grey fog of the mourning. Cyre 1313’s domain of dread is a personal hell for phantom its passengers.
Our heroes find themselves lost in the deadly mysterious mists of the domains of dread, Wandering its fog when a Lightning rail roars into view. Boarding it moments before it launches full speed out of the fog into a dark forest. Its passengers panic and hang on, Screaming and clutching one another. Crying out as the City of Cyre is consumed by the mourning’s Dead Grey fog, which closes in from behind.
Closing over train car after train car our heroes must fight to the front, where the last passenger. Who held the train from leaving the station, can be found sipping wine, calm as can be. Blissfully unwilling to accept fault for the other passengers being consumed by the fog. Until the fog closes in on this final car. Just moments before bursting through the fog to the other side. A train station. Where our heroes boarded. And all again in an endless cycle, the train launches forward. Endlessly reliving this final moment to punish its last passenger.
This map is the first of my October spooky maps only set! Crye 1313 is so so cool, it’s a real shame all we got about this awesome domain of dread was a single paragraph (page 168 of VRgtR) and some great art! Hopefully, this gets this cool little Piece of spooky Eberron lore into more games!
This set also includes two variations, one with motion blur and one without the Dead-Grey fog!
Trapped in an endless loop of its final moments escape the dead-grey fog of the mourning. Cyre 1313’s domain of dread is a personal hell for phantom its passengers.
Our heroes find themselves lost in the deadly mysterious mists of the domains of dread, Wandering its fog when a Lightning rail roars into view. Boarding it moments before it launches full speed out of the fog into a dark forest. Its passengers panic and hang on, Screaming and clutching one another. Crying out as the City of Cyre is consumed by the mourning’s Dead Grey fog, which closes in from behind.
Closing over train car after train car our heroes must fight to the front, where the last passenger. Who held the train from leaving the station, can be found sipping wine, calm as can be. Blissfully unwilling to accept fault for the other passengers being consumed by the fog. Until the fog closes in on this final car. Just moments before bursting through the fog to the other side. A train station. Where our heroes boarded. And all again in an endless cycle, the train launches forward. Endlessly reliving this final moment to punish its last passenger.
This map is the first of my October spooky maps only set! Crye 1313 is so so cool, it’s a real shame all we got about this awesome domain of dread was a single paragraph (page 168 of VRgtR) and some great art! Hopefully, this gets this cool little Piece of spooky Eberron lore into more games!
This set also includes two variations, one with motion blur and one without the Dead-Grey fog!