We have to fight our way down to the end of this passage- it may take a bit… guess we're in for the long hall.
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I developed this map when I wanted to run an encounter that had the players pushing down a long hallway with some sparse cover- Sort of inspired by halo CE onboard the pillar of autumn. However I couldn't find any skinny long maps, so I made one! It's a very tall map 25x50. This map includes 10 variations across a few genres, A cyberpunk back alley between mega buildings, WW2 Trench, An ancient desert temple, Indiana Jones boulder chase, A cavern for your cave diving adventures (No thank you), a river rapid, And Multiple spaceship/station interiors.
We have to fight our way down to the end of this passage- it may take a bit… guess we're in for the long hall.
-
I developed this map when I wanted to run an encounter that had the players pushing down a long hallway with some sparse cover- Sort of inspired by halo CE onboard the pillar of autumn. However I couldn't find any skinny long maps, so I made one! It's a very tall map 25x50. This map includes 10 variations across a few genres, A cyberpunk back alley between mega buildings, WW2 Trench, An ancient desert temple, Indiana Jones boulder chase, A cavern for your cave diving adventures (No thank you), a river rapid, And Multiple spaceship/station interiors.