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Become a Patreon
Home
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Ida's Guide
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Store The Flooding Chamber
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The Flooding Chamber

$4.99

“Riddles are so common in dungeons from the age of magic that it's actually not a bad idea to bring a riddle expert with you on an excursion.” - Ida Holly

The Flooding Chamber, Deep in the dungeon a mysterious door offers a riddle. But each guess raises the water level. Can you solve it before you drown? The ancient dwarves protected their crypts from the rising ground water with special chambers to contain it. These cisterns provided ample supply of fresh water in the ancient times. So much in fact they started to find creative uses for controlled flooding and water irrigation in the dwarven megacity of Undrum’Kal. But today they really only ever cause problems.

“When the gods shed tears in excess,
And rivers can't hold their embrace,
I march on and never regress,
And submerge all below my surface.

This map is inspired by one of the first ever homebrew encounters I ran, Instead of flooding water the guessing added an additional monster to the encounter, one of my very first- a “Ratspider” Luckily I got more creative with my beasties as the years went on, But I’ll always have a little soft spot in my heart for what is an objectively terrible campy monster. The answer to the riddle is the file name of the Gif. (also in the map files)


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“Riddles are so common in dungeons from the age of magic that it's actually not a bad idea to bring a riddle expert with you on an excursion.” - Ida Holly

The Flooding Chamber, Deep in the dungeon a mysterious door offers a riddle. But each guess raises the water level. Can you solve it before you drown? The ancient dwarves protected their crypts from the rising ground water with special chambers to contain it. These cisterns provided ample supply of fresh water in the ancient times. So much in fact they started to find creative uses for controlled flooding and water irrigation in the dwarven megacity of Undrum’Kal. But today they really only ever cause problems.

“When the gods shed tears in excess,
And rivers can't hold their embrace,
I march on and never regress,
And submerge all below my surface.

This map is inspired by one of the first ever homebrew encounters I ran, Instead of flooding water the guessing added an additional monster to the encounter, one of my very first- a “Ratspider” Luckily I got more creative with my beasties as the years went on, But I’ll always have a little soft spot in my heart for what is an objectively terrible campy monster. The answer to the riddle is the file name of the Gif. (also in the map files)


The Walls Are Closing In!
The Walls Are Closing In!
$4.99

“Riddles are so common in dungeons from the age of magic that it's actually not a bad idea to bring a riddle expert with you on an excursion.” - Ida Holly

The Flooding Chamber, Deep in the dungeon a mysterious door offers a riddle. But each guess raises the water level. Can you solve it before you drown? The ancient dwarves protected their crypts from the rising ground water with special chambers to contain it. These cisterns provided ample supply of fresh water in the ancient times. So much in fact they started to find creative uses for controlled flooding and water irrigation in the dwarven megacity of Undrum’Kal. But today they really only ever cause problems.

“When the gods shed tears in excess,
And rivers can't hold their embrace,
I march on and never regress,
And submerge all below my surface.

This map is inspired by one of the first ever homebrew encounters I ran, Instead of flooding water the guessing added an additional monster to the encounter, one of my very first- a “Ratspider” Luckily I got more creative with my beasties as the years went on, But I’ll always have a little soft spot in my heart for what is an objectively terrible campy monster. The answer to the riddle is the file name of the Gif. (also in the map files)


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