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Store The Tipsy Tavern - Classic
Shattered Tavern - Phase 9, tree and Chimney fall.jpg Image 1 of 10
Shattered Tavern - Phase 9, tree and Chimney fall.jpg
Shattered Tavern - Phase 10, Final, Sides smash together (1).jpg Image 2 of 10
Shattered Tavern - Phase 10, Final, Sides smash together (1).jpg
Shattered Tavern - Phase 7, 10 foot split.jpg Image 3 of 10
Shattered Tavern - Phase 7, 10 foot split.jpg
Shattered Tavern - Phase 8, junk slide (Boat is hit by lightning).jpg Image 4 of 10
Shattered Tavern - Phase 8, junk slide (Boat is hit by lightning).jpg
Shattered Tavern - Phase 6 5 foot split.jpg Image 5 of 10
Shattered Tavern - Phase 6 5 foot split.jpg
Shattered Tavern - Phase 4, Cracks form.jpg Image 6 of 10
Shattered Tavern - Phase 4, Cracks form.jpg
Shattered Tavern - Phase 5 Tavern breaks.jpg Image 7 of 10
Shattered Tavern - Phase 5 Tavern breaks.jpg
Shattered Tavern - Phase 2, Storm hits.jpg Image 8 of 10
Shattered Tavern - Phase 2, Storm hits.jpg
Shattered Tavern - Phase 3, Lighting hits cliff.jpg Image 9 of 10
Shattered Tavern - Phase 3, Lighting hits cliff.jpg
Shattered Tavern - Phase 1.jpg Image 10 of 10
Shattered Tavern - Phase 1.jpg
Shattered Tavern - Phase 9, tree and Chimney fall.jpg
Shattered Tavern - Phase 10, Final, Sides smash together (1).jpg
Shattered Tavern - Phase 7, 10 foot split.jpg
Shattered Tavern - Phase 8, junk slide (Boat is hit by lightning).jpg
Shattered Tavern - Phase 6 5 foot split.jpg
Shattered Tavern - Phase 4, Cracks form.jpg
Shattered Tavern - Phase 5 Tavern breaks.jpg
Shattered Tavern - Phase 2, Storm hits.jpg
Shattered Tavern - Phase 3, Lighting hits cliff.jpg
Shattered Tavern - Phase 1.jpg

The Tipsy Tavern - Classic

Sale Price:$0.99 Original Price:$2.99
sale

A classic Battlemap of Mine, Tipsy Tavern is actually the first map I ever released! These classic maps are not as refined as my current work and so are avaible completely for free, Simply save the immages in the gallery here! If you want to support me work consider buying the Zip of this map for .99!
Thanks
~Bal

A sudden storm strikes the cliff below a overhanging tavern, each round the map progresses a phase, forcing the adventurers to leap the parlous gap while facing there enemies.
It's inspired by the insane combats in the Pirates of the Caribbean movies, and hopefully forces the players to leap from side to side as the tavern halves tilt back and forth. Dodging furniture attacks from the enemies.

Each phase should only be one round with a total of ten. switching at the end of the round or when things start to get alittle too cozy for the party.

Add To Cart

A classic Battlemap of Mine, Tipsy Tavern is actually the first map I ever released! These classic maps are not as refined as my current work and so are avaible completely for free, Simply save the immages in the gallery here! If you want to support me work consider buying the Zip of this map for .99!
Thanks
~Bal

A sudden storm strikes the cliff below a overhanging tavern, each round the map progresses a phase, forcing the adventurers to leap the parlous gap while facing there enemies.
It's inspired by the insane combats in the Pirates of the Caribbean movies, and hopefully forces the players to leap from side to side as the tavern halves tilt back and forth. Dodging furniture attacks from the enemies.

Each phase should only be one round with a total of ten. switching at the end of the round or when things start to get alittle too cozy for the party.

Tipsy Tavern
Tipsy Tavern
$4.99

A classic Battlemap of Mine, Tipsy Tavern is actually the first map I ever released! These classic maps are not as refined as my current work and so are avaible completely for free, Simply save the immages in the gallery here! If you want to support me work consider buying the Zip of this map for .99!
Thanks
~Bal

A sudden storm strikes the cliff below a overhanging tavern, each round the map progresses a phase, forcing the adventurers to leap the parlous gap while facing there enemies.
It's inspired by the insane combats in the Pirates of the Caribbean movies, and hopefully forces the players to leap from side to side as the tavern halves tilt back and forth. Dodging furniture attacks from the enemies.

Each phase should only be one round with a total of ten. switching at the end of the round or when things start to get alittle too cozy for the party.

Become a Patreon