War on the Streets of Tu'Narath

$4.99

In the Astral sea built upon the corpse of a forgotten god is built the great City of Tu’Narath. Having reached its cobbles now you must battle through war torn streets, over bridges, and through its gates to climb the cyclopean chains anchoring the skull of the dead god!

“The sea of thoughts is littered with Dead gods. Some might say this shows the most powerful weapon against some of the more malicious, demanding, devines among our pantheon are felled by a bit of careful thought.” - Ida Holly

The twisted gothic buildings frequented by minions of the Lich Queen are slowly being reduced to rubble. Whole towers and sections of rock float, blasted off into the Atherial sea blasted by the raining fire of the Spelljammers above. Red Dragon flights circle and clash above as below the soldiers of both armies clash on the cobbles.

It is your task to reach the Queen’s chambers. But to do so you will have to pass through the active warzone, Cross the high bridge over the city, Breach the gate into the citadel and climb the chains anchoring the skull of the dead god to Tu’Narath.
THEN the battle can begin!

This map is the second of a three part series I’m calling “The Battle of Tu’Narath” which imagines a chaotic clash between the powers of Wildspace all converging on the dead-god city and seat of the Lich queen of the Gith. Part one can be found named “Nautiloid Vs Spelljammer” marks the arrival into the city, and this part is the battle THROUGH the city! Keep an eye out for part three, where the characters will reach the throne room for a final encounter with the City’s queen!

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In the Astral sea built upon the corpse of a forgotten god is built the great City of Tu’Narath. Having reached its cobbles now you must battle through war torn streets, over bridges, and through its gates to climb the cyclopean chains anchoring the skull of the dead god!

“The sea of thoughts is littered with Dead gods. Some might say this shows the most powerful weapon against some of the more malicious, demanding, devines among our pantheon are felled by a bit of careful thought.” - Ida Holly

The twisted gothic buildings frequented by minions of the Lich Queen are slowly being reduced to rubble. Whole towers and sections of rock float, blasted off into the Atherial sea blasted by the raining fire of the Spelljammers above. Red Dragon flights circle and clash above as below the soldiers of both armies clash on the cobbles.

It is your task to reach the Queen’s chambers. But to do so you will have to pass through the active warzone, Cross the high bridge over the city, Breach the gate into the citadel and climb the chains anchoring the skull of the dead god to Tu’Narath.
THEN the battle can begin!

This map is the second of a three part series I’m calling “The Battle of Tu’Narath” which imagines a chaotic clash between the powers of Wildspace all converging on the dead-god city and seat of the Lich queen of the Gith. Part one can be found named “Nautiloid Vs Spelljammer” marks the arrival into the city, and this part is the battle THROUGH the city! Keep an eye out for part three, where the characters will reach the throne room for a final encounter with the City’s queen!

In the Astral sea built upon the corpse of a forgotten god is built the great City of Tu’Narath. Having reached its cobbles now you must battle through war torn streets, over bridges, and through its gates to climb the cyclopean chains anchoring the skull of the dead god!

“The sea of thoughts is littered with Dead gods. Some might say this shows the most powerful weapon against some of the more malicious, demanding, devines among our pantheon are felled by a bit of careful thought.” - Ida Holly

The twisted gothic buildings frequented by minions of the Lich Queen are slowly being reduced to rubble. Whole towers and sections of rock float, blasted off into the Atherial sea blasted by the raining fire of the Spelljammers above. Red Dragon flights circle and clash above as below the soldiers of both armies clash on the cobbles.

It is your task to reach the Queen’s chambers. But to do so you will have to pass through the active warzone, Cross the high bridge over the city, Breach the gate into the citadel and climb the chains anchoring the skull of the dead god to Tu’Narath.
THEN the battle can begin!

This map is the second of a three part series I’m calling “The Battle of Tu’Narath” which imagines a chaotic clash between the powers of Wildspace all converging on the dead-god city and seat of the Lich queen of the Gith. Part one can be found named “Nautiloid Vs Spelljammer” marks the arrival into the city, and this part is the battle THROUGH the city! Keep an eye out for part three, where the characters will reach the throne room for a final encounter with the City’s queen!