Chase through the Alleyways
“Just a little snack, guys!” - Ida Holly
“The market attracts people from all over the kingdom, From well outside the city's walls, to come and view its lights and splendors and spend their precious coin. Listen, they came to lose the coin I don't think they’d much mind HOW they go about losing it. Call it a charitable donation to the poor and impoverished peoples of the city.
Just remember the plan. Snatch it and run down the alley, If the guards keep up we swing the crane. If somehow that doesn't slow’m down enough just get up on the rooftops. What could go wrong!”
This map was me NEMESIS. I worked on it for 5 days straight, right up until I'm posting it now. Really it's 9 distinct maps, Each with this semi-isometric perspective, I wanted to give the alleyways a sense of depth and keep climbing and running on rooftops a possibility for the chase. But boy oh boy don't think I’ll do something like THIS again. I still really love how it turned out, and I think phased maps have a lot to offer for chase rules encounters which are rare as it is. Chaser, or chase’ee I think all good TTRPG games should include a solid chase scene!
“Just a little snack, guys!” - Ida Holly
“The market attracts people from all over the kingdom, From well outside the city's walls, to come and view its lights and splendors and spend their precious coin. Listen, they came to lose the coin I don't think they’d much mind HOW they go about losing it. Call it a charitable donation to the poor and impoverished peoples of the city.
Just remember the plan. Snatch it and run down the alley, If the guards keep up we swing the crane. If somehow that doesn't slow’m down enough just get up on the rooftops. What could go wrong!”
This map was me NEMESIS. I worked on it for 5 days straight, right up until I'm posting it now. Really it's 9 distinct maps, Each with this semi-isometric perspective, I wanted to give the alleyways a sense of depth and keep climbing and running on rooftops a possibility for the chase. But boy oh boy don't think I’ll do something like THIS again. I still really love how it turned out, and I think phased maps have a lot to offer for chase rules encounters which are rare as it is. Chaser, or chase’ee I think all good TTRPG games should include a solid chase scene!
“Just a little snack, guys!” - Ida Holly
“The market attracts people from all over the kingdom, From well outside the city's walls, to come and view its lights and splendors and spend their precious coin. Listen, they came to lose the coin I don't think they’d much mind HOW they go about losing it. Call it a charitable donation to the poor and impoverished peoples of the city.
Just remember the plan. Snatch it and run down the alley, If the guards keep up we swing the crane. If somehow that doesn't slow’m down enough just get up on the rooftops. What could go wrong!”
This map was me NEMESIS. I worked on it for 5 days straight, right up until I'm posting it now. Really it's 9 distinct maps, Each with this semi-isometric perspective, I wanted to give the alleyways a sense of depth and keep climbing and running on rooftops a possibility for the chase. But boy oh boy don't think I’ll do something like THIS again. I still really love how it turned out, and I think phased maps have a lot to offer for chase rules encounters which are rare as it is. Chaser, or chase’ee I think all good TTRPG games should include a solid chase scene!