























Cthulhu Ritual
“It lumbered slobberingly into sight and gropingly squeezed Its gelatinous green immensity through the black doorway into the tainted outside air of that poison city of madness. … The Thing cannot be described—there is no language for such abysms of shrieking and immemorial lunacy, such eldritch contradictions of all matter, force, and cosmic order.”
Inspired by the classic, the call of Cthulhu, I imagine this map as an encounter where cultists have gathered at an ancient ritual ziggurat far out to sea, and our heroes have to stop them completing their eldritch ritual before releasing a big nasty Cthulhu-like baddy into the world. Classic as it gets!
“It lumbered slobberingly into sight and gropingly squeezed Its gelatinous green immensity through the black doorway into the tainted outside air of that poison city of madness. … The Thing cannot be described—there is no language for such abysms of shrieking and immemorial lunacy, such eldritch contradictions of all matter, force, and cosmic order.”
Inspired by the classic, the call of Cthulhu, I imagine this map as an encounter where cultists have gathered at an ancient ritual ziggurat far out to sea, and our heroes have to stop them completing their eldritch ritual before releasing a big nasty Cthulhu-like baddy into the world. Classic as it gets!
“It lumbered slobberingly into sight and gropingly squeezed Its gelatinous green immensity through the black doorway into the tainted outside air of that poison city of madness. … The Thing cannot be described—there is no language for such abysms of shrieking and immemorial lunacy, such eldritch contradictions of all matter, force, and cosmic order.”
Inspired by the classic, the call of Cthulhu, I imagine this map as an encounter where cultists have gathered at an ancient ritual ziggurat far out to sea, and our heroes have to stop them completing their eldritch ritual before releasing a big nasty Cthulhu-like baddy into the world. Classic as it gets!