The Water Temple - Classic

Sale Price:$0.99 Original Price:$2.99
sale

A classic battlemap of mine, while I still hold a special place in my heart for it this map no longer reflects my current skill level and so I’m offering a steep discount at more than half off! Please enjoy! If you really love it let me know and mabye I’ll remake it at a quailty more reflective of my current work!

~Bal

Across the nations of the world it denoted that many, even most civilisations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer. Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills.
-Ida Holly

Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.

The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall over water crashing over the empty lake. This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name.

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A classic battlemap of mine, while I still hold a special place in my heart for it this map no longer reflects my current skill level and so I’m offering a steep discount at more than half off! Please enjoy! If you really love it let me know and mabye I’ll remake it at a quailty more reflective of my current work!

~Bal

Across the nations of the world it denoted that many, even most civilisations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer. Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills.
-Ida Holly

Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.

The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall over water crashing over the empty lake. This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name.

A classic battlemap of mine, while I still hold a special place in my heart for it this map no longer reflects my current skill level and so I’m offering a steep discount at more than half off! Please enjoy! If you really love it let me know and mabye I’ll remake it at a quailty more reflective of my current work!

~Bal

Across the nations of the world it denoted that many, even most civilisations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer. Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills.
-Ida Holly

Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.

The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall over water crashing over the empty lake. This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name.