The Water Temple
The Water Temple, An ancient puzzle locks the submerged entrance to an underground temple. The party pulls a series of levers to block the river feeding the lake above, and eventually have access. But- that damn doesn't look all too reliable.
Across the nations of the world it’s denoted that many, even, most civilizations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer.
Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills. - Ida Holly
Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.
The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall of water crashing over the empty lake.
This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name, and is a Remaster of a map I made 2 years ago. One of my favorite and most popular maps, which I’ve lovingly recreated to keep it up to date with the skill level I have now!
The Water Temple, An ancient puzzle locks the submerged entrance to an underground temple. The party pulls a series of levers to block the river feeding the lake above, and eventually have access. But- that damn doesn't look all too reliable.
Across the nations of the world it’s denoted that many, even, most civilizations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer.
Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills. - Ida Holly
Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.
The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall of water crashing over the empty lake.
This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name, and is a Remaster of a map I made 2 years ago. One of my favorite and most popular maps, which I’ve lovingly recreated to keep it up to date with the skill level I have now!
The Water Temple, An ancient puzzle locks the submerged entrance to an underground temple. The party pulls a series of levers to block the river feeding the lake above, and eventually have access. But- that damn doesn't look all too reliable.
Across the nations of the world it’s denoted that many, even, most civilizations build along the sea, for trade and food. As a cartographer I can say without doubt over the ages the seas have crept closer and closer.
Leads one to wonder, What history of the ancient world sleeps under the tide, What volumes could we fill if only we had gills. - Ida Holly
Note: Ancient temple structures are unreliable. Especially puzzles, And double so for moving parts.
The map comes in ten phases; the first few are ideally done out of combat allowing the players to explore and use the levers to dam the water above. Then from phase 6 on the dam begins to burst. At this point the players have a choice where to go, into the cave below the lake or away from the wall of water crashing over the empty lake.
This map is inspired by the Wonderful movie Atlantis: Lost Empire, and the infamous Zelda dungeon from which the map gets its name, and is a Remaster of a map I made 2 years ago. One of my favorite and most popular maps, which I’ve lovingly recreated to keep it up to date with the skill level I have now!